Exploring A Path Finding Tech Demo Wip 5

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  • Added the ability to change the layout of the map on the fly as seen here. Added other tiles in for water/mud and earth but haven't ...
  • NavigationObstacle in Godot changes local avoidance velocity. It does not automatically change
  • Quite a few changes to the internals (including a plane instead of terrain) If left alone the application will chose random points to ...
  • Added - implemented
  • Developed a Python-based Maze Navigator Game for my Data Structures and Algorithms course, leveraging Kruskal's Algorithm ...

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Added Points between the end points showing A work in progress of a Added Orange Shader to the End point indicator. Added textures to the cubes. Removed obnoxious lights. Final video for my

Pathfinding

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