Understanding Boids To Keyframes To Bge Test

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  • Fifty thousand simple agents. Three local rules. No global plan, and yet, coherent, lifelike motion emerges. This is the
  • Blender v2.63 Particle
  • [OF ADDONS] http://mizutanikirin.net/of-addons.
  • I do not own this. All credit goes to Craig Reynolds, who developed the algorithm and simulation. I have simply shared it to ...
  • Boids

Detailed Analysis of Boids To Keyframes To Bge Test

0:00 - Administrivia and announcements 3:50 - Lecture plan 5:05 - Bird-looking things with a wave modifier and A c++ opengl simulation to

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