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Tutorial Support on Patreon: https://patreon.com/pardcode C++ 3D Game Tutorial

[C++ DirectX 11] Landscape Collision

Summary & Highlights for C Directx 11 Engine Tutorial 43 Moving Model

  • I created the building blocks of my game
  • Another video in a series showing the progress on my homebrew
  • I started with OpenGL using the online book Learning Modern 3d Graphics Programming (Arcsynthesis.org). But then I ported over ...
  • 1. Target Camera 2. Cube Position ( Terrain Height ) 3. Cube
  • DirectX11 Picking

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