Understanding C64 Game Trap Boulder 1
Let's dive into the details surrounding C64 Game Trap Boulder 1. Showing some of the levels done with save-states, unedited mistakes. Bangbang!
Key Takeaways about C64 Game Trap Boulder 1
- Commodore C64 - Ghost Trap (1987)
- https://archive.org/stream/run-magazine-20/Run_Issue_20_1985_Aug#page/n53/mode/2up.
- Longplay from the
- Developer: Don Priestley / Musician: David Dunn / Publisher: Piranha, 1986 / Played by Myrryspeikko ...
- Tool assisted longplay from the
Detailed Analysis of C64 Game Trap Boulder 1
With onscreen guide notes. This knackered me. https://archive.org/stream/ahoy-magazine-57/Ahoy_57_September_1988#page/n33/mode/2up.
Pacman clone with some cool music. 33:50 I screwed-up here not getting the power-pill to make me invisible, making it impossible ...
That wraps up our extensive overview of C64 Game Trap Boulder 1.