Exploring Coding Adventure 38

Let's dive into the details surrounding Coding Adventure 38.

  • This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...
  • CodeMonkey #38
  • Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
  • Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source
  • Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ...

In-Depth Information on Coding Adventure 38

Code Because x = 20 then why you make the monkey say x, it will say 20 because x = 20. Remember to like, subscribe and leave a ... Get help with CodeMonkey Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ...

My attempt at

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