Exploring Collision Demo In A Platformer

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  • Using vectors and a few different classes to create a
  • Have you ever wondered what keeps Mario from falling through the floor?
  • Making a good, satisfying
  • I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D
  • Want to learn how to code a

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Collision demo in a platformer Learn about Learn how to add movement and An

Just showing the progress of my 2D

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