Exploring Complete Studio Scene 04 Optimizing Textures Optional Aximmetry Tutorial

Exploring Complete Studio Scene 04 Optimizing Textures Optional Aximmetry Tutorial reveals several interesting facts.

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  • Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.
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  • Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.

In-Depth Information on Complete Studio Scene 04 Optimizing Textures Optional Aximmetry Tutorial

Choosing the right Importing the 3DS Max model through Collada ○ Adding the Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion ( Connecting videos and external inputs to the virtual screen ○ Adding a Video Menu.

Introduction ○ Analysing the original 3DS Max render of the

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