Exploring Complete Studio Scene 04 Optimizing Textures Optional Aximmetry Tutorial
Exploring Complete Studio Scene 04 Optimizing Textures Optional Aximmetry Tutorial reveals several interesting facts.
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- Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.
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- Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.
In-Depth Information on Complete Studio Scene 04 Optimizing Textures Optional Aximmetry Tutorial
Choosing the right Importing the 3DS Max model through Collada ○ Adding the Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion ( Connecting videos and external inputs to the virtual screen ○ Adding a Video Menu.
Introduction ○ Analysing the original 3DS Max render of the
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