Understanding Core Dump Day 2 Part 3
Let's dive into the details surrounding Core Dump Day 2 Part 3. 0:00:00 How do we approach VR? Abdul Bezrati (Senior Engine Programmer - Insomniac Games) Bob Sprentall (Engine ...
Key Takeaways about Core Dump Day 2 Part 3
- Welcome to subscribe to AnciRom Drama: https://www.youtube.com/channel/UCRopHZi19nAGeL7Rkn5z2rA Officially licensed ...
- 0:00 Intro
- Jonathan on animation, real-time cinematics and managing complexity. Jonathan Garrett (lead Engine Programmer - Insomniac ...
- Abdul on cross-platform rendering, effects, impostors and draw calls. Abdul Bezrati (Senior Engine Programmer) All
- Scott Wales explains
Detailed Analysis of Core Dump Day 2 Part 3
0:00:00 What strategies do we use to approach debugging and profiling issues? Jonathan Garrett (Lead Engine Programmer ... 0:00:00 How do we manage our streaming issues? Abdul Bezrati (Senior engine Programmer - Insomniac Games) Bob Sprentall ... How do we manage our build data? Andreas Fredriksson (Lead Engine Programmer - Insomniac Games) Bob Sprentall (Engine ...
CoredumP
That wraps up our extensive overview of Core Dump Day 2 Part 3.