Exploring Crysis Mod Sdk Cryvader Wip3

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  • I implemented moving background world, each enemy hit detection. Umm... moving background feature makes a big problem in ...
  • testing minecraft feature in
  • C3 assets merged with C2 assets in
  • Crysis Mod SDK Random Warp
  • Test.

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Almost completed enemy movement. I remade flowgraph completely. Simple, flexible. My space invader implemented enemy shot, hit detection, death, sounds... this Some flowgraph calculation depend on framerate strongly. Better framerate = less bug & better result. Worse framerate = more ...

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