Introduction to Cspect Progress
Welcome to our comprehensive guide on Cspect Progress. I'm currently porting
Cspect Progress Comprehensive Overview
Running on an i5 Mac Book Air. New upcoming sprite features added. Expand 16,32,64 and 128 pixels wide on X and Y 16 colour sprites (double the shapes ... Adding in a memory viewer to allow you to watch back buffers being rendered, find sprites in games etc. I also want to be able to ...
This stream is looking at #
Summary & Highlights for Cspect Progress
- Debugger updated to allow for register changing and memory window control and setting. Can also push/pop values.
- Hacking Lightforce, Chuckie Egg and Cobra. This cool new plugin helps you not only debug your own games, but makes it pretty ...
- Z80 debugger work in
- First pass at a built in debugger for my CSpec emulator. Disassembly, single stepping and registers (not flags) are (mostly) ...
- Last weird bit of sprite/tile interactions added... If you watch the sprites, when tiles are being blended but "above" the tiles, they cut ...
In summary, understanding Cspect Progress gives us a better perspective.