Exploring Deferred Shading Test 3

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  • Proper gamma correction and filmic tone mapping make things pretty.
  • Threat Interactive Video 28 discusses the butchered MSAA implementation inside Crysis
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  • Original video: https://youtu.be/CfjvpKKMarI #gamedev #gamedevelopment #jonathanblow.
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In-Depth Information on Deferred Shading Test 3

Deferred Shading Test #3 This video is part of an online course, Interactive 3D Graphics. Check out the course here: https://www.udacity.com/course/cs291. Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ... This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ...

Personal and strongly opinionated rant about why one should never use

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