Understanding Desdinova Webgl Engine Techdemo V0 2 Ring

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Key Takeaways about Desdinova Webgl Engine Techdemo V0 2 Ring

  • Series of 9 materials build with Physically-Based Rendering (PBR) technique: albedo + normal + metallic + roughness + height ...
  • Scene with animations and transparent texture (leaves). Skybox and dinamic lens flare effect.
  • Examples of some PBR (Physically-Based Rendering) materials with Albedo map, Normal map, Metalness map, Roughness map, ...
  • Voodoo skull rendered via PBR (Physically-Based Rendereing) technique with 5 maps: albedo, metallic, normal, roughness, ...
  • Demo of bloom effect applied on a PBR material with realtime environment map (for reflectivity)

Detailed Analysis of Desdinova Webgl Engine Techdemo V0 2 Ring

[EARLY STAGE DEMO] Shoes mass configurator developed in Realtime web mass configuration applied on watch, build with Sketch scene imported from GLFT model format. Dynamic camera control with target defined via click and blur effect via bokeh ...

webgl demos

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