Exploring Dynamic Environment Cubemap Directx11

Exploring Dynamic Environment Cubemap Directx11 reveals several interesting facts.

  • My student's small product! I'm very proud of him!
  • The idea of cube mapping is to store six textures and to visualize them as the faces of a cube, centered and axis aligned about ...
  • I've hacked in a sky box (sphere, actually) using cube mapping. Also boosted FOV to 90 so you could see the sky better.
  • As the title says. From a much older version of my engine, posted just for reference.
  • Implementation of

In-Depth Information on Dynamic Environment Cubemap Directx11

Dynamic Environment Following on my lastest video, I now implemented Environment Looking for help getting a job in the game industry?

GLSL

Stay tuned for more updates related to Dynamic Environment Cubemap Directx11.

Dynamic Environment Cubemap Directx11.pdf

Size: 13.34 MB · Format: PDF · Secure Download

Download PDF Read Online

Related Documents