Exploring Game Development Ops Maya Lt Rigging Concepts
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- A quick overview on how animations be working. This IS
- It sure would be nice if we could see how our keyframes affect the trajectory of our object. Amirite?
- What are UV's and why do we need them.
- What's the difference between a skeleton and a joint? One is for structural support, the other one's a pretender.
- Constraints are very limiting. So is the law. I am the law.
In-Depth Information on Game Development Ops Maya Lt Rigging Concepts
Despite sounding edgy, What's a control If Pinokio had no strings, he'd probably still be a piece of wood. He needed a control If keyframes were food, you'd be the chef.
If we want to have a player character, presumably we need to make one.
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