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  • We need to prepare some 3D assets for our game.
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  • the last video for today, I was a bit tired but wanted to make it because particles, we all love particles.
  • Started work on implementing physics, using the
  • directx11 #graphics #gamedev github : https://github.com/SHJ00N/BunnyUp - PhysicsSystem ...

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We move the player using Let's explore Using GFreya OS. some progress!

Learn how to create a cloth simulation for your games or projects using mass points, constraints and verlet integration. Check out ...

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