Exploring Guildhall Portfolio Level Design

Let's dive into the details surrounding Guildhall Portfolio Level Design.

  • EDIT: I got accepted on 6/29 to the Art Creation Track at SMU
  • Fully
  • Here's my second
  • In this video I answer 5 fundamental questions about how to approach
  • In this 2013 GDC session, Square Enix Montreal's Dan Taylor provides a Ramsian-style breakdown of how to create world-class ...

In-Depth Information on Guildhall Portfolio Level Design

A playthrough of the critical path to my 2022 Theme: Cave Exploration Gameplay: 2d Sidescroller | Speedrun Objective: Explore the cave as fast Controls: Left/Right arrow ... My other video where I give super detailed Here are several projects I have worked on at SMU

Hey, what's up! This video contains highlights from a podcast session that I had with Sreyash Raychaudhuri, a friend of mine ...

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