Exploring Harvard Cs50 G Assignment 4

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  • Pointers. Segmentation Faults. Dynamic Memory
  • Video submitted for the grading of my Super Mario Bros.
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  • Coding time stamps ### 00:00:04 - Spawn always over solid ground 00:00:27 - Random key spawn 00:01:07 - Key consumed ...

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00:00 -intro 00:06 -spawn above ground 00:48 - Flag not spawned without key block having been unlocked 01:11 -Key obtained ... Time Stamps: Always spawn on ground: 0:09 Lock & Key: 0:42 Flag Pole: 1:51 Level Progression: 2:22 Super Mario Bros. is a ... This is Game Demo - 0:00 Flag not spawned after key block unlock - 1:02 Key Obtained - 1:05 Key Block Unlocked - 1:09 Flag spawned ...

TIMESTAMPS-- 00:00 Intro 00:50 Flag not spawned without key block having been unlocked 01:08 Key obtained 01:42 Key block ...

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