Exploring I Made Smooth Terrain Using Marching Cubes
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- In this coding adventure I try to understand
- i coded up this new more efficient version of voxel
- Here is the
- This is my first stab at procedural voxel
- ... my own little
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I decided to mess around I have Hello, I found a way to generate the normals for the
This is just a test. I'm building this system for a fellow game dev, and
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