Understanding Infamous 2 Gdc 2011 Interview Ps3

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  • Read the full preview: http://www.gamespot.com/6308315 Dan catches up with Brian Fleming from Sucker Punch Productions ...
  • We met up with
  • None.
  • Wayne from C&G Monthly got some time to talk to Joe Ishikura, Game Designer at Sucker Punch about
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http://totalplaystation.com/ We visit the Sucker Punch studios to bring you the exlusive story about the gameplay changes for iFamous Steve happened upon Sucker Punch art director Mathias Lorenz and had him answer a few question on

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