Understanding Java Game Programming 13 Creating An Enemy That Follows The Player

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  • In this episode of
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  • 00:00 intro 00:37 Code Fix 02:06 More
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Detailed Analysis of Java Game Programming 13 Creating An Enemy That Follows The Player

UFO Texture: http://i.imgur.com/Gnh5Piq.png In episode 15 of Episode 34 of Time Stamps: 00:00 Intro 00:24

Short video showing the implementation of the AStar Pathfinding algorithm.

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