Exploring Java Procedural Planet Rendering Demo

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  • A very early version of my
  • 惑星のリアルタイムレンダリングのデモです. 地形はパーリンノイズを用いてプロシージャルに生成しています. [ Features ] ...
  • My final year project :-). I didn't have much time to do this, roughly half year. However, I had to dedicate time to other subjects as ...
  • Update, 2017-02-26: To everyone who has been trying to get in touch with me. I appreciate the kind words and interest in my work ...
  • Basic

In-Depth Information on Java Procedural Planet Rendering Demo

Shows some progress with the Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... I added a new mountain algorithm...it is looking REALLY bad at the moment..especially with the cracks in the Using fBm(Fractional Brownian Motion) to generate surface texture. As the camera moves close to the surface, the texture tiles are ...

Procedural Planet Demo

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