Exploring John O Kane Augmented Reality Assignment 2

Exploring John O Kane Augmented Reality Assignment 2 reveals several interesting facts.

  • This game uses face tracking as an input to a simple 2D game.
  • Alan Taylor, IET Trinity College, Dublin
  • We visit the headquarters
  • Peeling Layers
  • A talk from Inspire Track at AWE USA 2017 - the largest conference for

In-Depth Information on John O Kane Augmented Reality Assignment 2

Targeting using face tracking for input. The target is a measure The program plays a drum beat and the user must match it using coloured markers, red for bass drum, blue for snare, and green ... The first model is used to calibrate height information in the scene. It is 12 cm tall. After 4 samples measurements are given. A small XNA game which uses head tracking from a webcam to control the players viewpoint.

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