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- I can't
- This is the first
- I've been working with active ragdolls for awhile and decided to try out a
- Showing off my current project to show progress on it. This video revolves around the basic mechanics of the
- Combat
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For now I only have the basics, things like boxcollider editor, Some key updates that will serve as a basis for more hitstops, time controls, aerial hits, combos, etc. This is an indie C++ Episode How attack interactions work in
Never thought of fencing while looking at a
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