Understanding Maya Quick Tip 4 Removing Edges To Replace Geometry
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- A tutorial that how to convert your curves to polygons, convert curves to polygons or convert spines to polygons using
- 0:00 Introduction 1:12 shadows in the model 1:45 Regenerate normals 2:37
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Detailed Analysis of Maya Quick Tip 4 Removing Edges To Replace Geometry
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We show you a couple of tricks how you can
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