Exploring More Boids
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- Fifty thousand simple agents. Three local rules. No global plan, and yet, coherent, lifelike motion emerges. This is the
- Watch at 4k to avoid YouTube compresion! Each agent is only aware of other agents in close proximity (range shown at 0:40) and ...
- Provided to YouTube by Nonesuch
- Boids
- Modeling flocking behaviors of animals with three simple rules. Download my Processing / p5 code: ...
In-Depth Information on More Boids
Looks Pretty sure the interface does everything I want it to now, so I just need to link it to a Max patch and I'll be done! That being said ... I do not own this. All credit goes to Craig Reynolds, who developed the algorithm and simulation. I have simply shared it to ... Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...
Boids
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