Introduction to Ogrebullet Collision Test

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Ogrebullet Collision Test Comprehensive Overview

This is a simple Collision Illustrating the new

Game Development update August 2011. Using C++, Ogre3d, Bullet Physics with

Summary & Highlights for Ogrebullet Collision Test

  • This video is to show off an early version of the geometry based
  • Each monster is bound by a sphere and use the
  • Interation between SoftBody and RigidBody using Bullet and Ogre libraries.
  • This is an enhancement to the previous video https://www.youtube.com/watch?v=wUmKuE1Pgfs. I've used blender to create the ...
  • Fun. Working towards the foundations for my Final Year Project.

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