Exploring Opengl Doom Map Renderer C Timelapse
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- I started developing my own level editor, but the more I read about
- NEW Speed
- Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern
- Little side-project to recap a few basics on skeleton-based animation, using a model from
- This is the first episode of the 'Terrain
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Map renderer Something I put together in 3 days, there are also distant plans on making a valid Only IWADs now sadly, as I don't yet have a working configuration mechanism that would allow textures to be imported from ... modified the triangulation algorithm to properly respect holes inside sectors so that the e.g the pool in the outdoor area doesn't get ...
I might be the most excited about this video. I really wanted to learn how the original
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