Exploring Opengl Sfml C Rendering 1000000 Interpolated Cubes

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  • Just a basic
  • Material for
  • This is my second
  • After having followed a tutorial about heightmap
  • Normal mapping with specular highlights, but no shadows.

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Just a simple Same I Executable link: https://github.com/Tahir98/Executables My linkedin account: https://www.linkedin.com/in/tahir-kaplan-69111a172/

Using C++ with

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