Exploring Opengl Sphereworld Avi
Exploring Opengl Sphereworld Avi reveals several interesting facts.
- Used
- basic c++ (cpp) rendering engine based on
- Realtime simulation of 100 Spheres that can collide with each other. The simulation uses an event based algorithm and a ...
- Original video: https://www.youtube.com/watch?v=x6xFsPh7j_8.
- A 3D animation I made with
In-Depth Information on Opengl Sphereworld Avi
My version of the This video shows a basic This is a demo for Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...
a sphere with fixed texture and a cubemap attachet in
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