Understanding Particle Flow Test 2012
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Key Takeaways about Particle Flow Test 2012
- Particle Flow test
- Just something I did for fun, let me know what you think :D I'm working on doing the exact same thing in blender right now! It's a bit ...
- pretty old
- Done only in PF of Max 2009.
- just biginer.
Detailed Analysis of Particle Flow Test 2012
Render time: 16 hours Native Resolution: 800x600 FPS: 24 CPU: P4 2.20 Ghz. 4 Gig Ram Video Card: 512mb. Just a little ship's shield fails and hull takes hits.
I was inspired by Adobe Eyeballs by Seagulls Fly and Nick's tutorial at ...
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