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  • I wrote a program that
  • Here is a quick snapshot of the
  • OpenGL
  • This is the first episode of the 'Terrain
  • A*

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I finally managed to get rid of Pygame. Now everything gets drawn in I had a really busy month visiting family, having them visit me. While on holiday I knuckled down into a* Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern A* algorithm

My first C++ project. A*

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