Introduction to Physics Based Tabletop Interaction
Let's dive into the details surrounding Physics Based Tabletop Interaction. Made in c++ (openFrameworks) and Unity3D. Inspired by Wilson et al: http://research.microsoft.com/en-us/um/people/awilson/ ...
Physics Based Tabletop Interaction Comprehensive Overview
The aim is to generate objects, from blob, contour and pixel informations, that can The “Standard Model of Particle Paper Title: Physica: Interactive Tangible
This paper explores the intersection of emerging surface technologies, capable of sensing multiple contacts and often shape ...
Summary & Highlights for Physics Based Tabletop Interaction
- Table Tactics:
- Physica: Interactive Tangible
- We propose a projector-
- Playing the game Table Tactics:
- Stanford University physicist David Moore explains how his team's
That wraps up our extensive overview of Physics Based Tabletop Interaction.