Understanding Progressive Mesh Loading With Meshtool

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Key Takeaways about Progressive Mesh Loading With Meshtool

  • Woojong Koh, UC Berkeley. 1. Stanford Bunny, 71K triangles 2. Armadillo, 346K triangles 3. Brain, 588K triangles.
  • Progressive Mesh Loading
  • Code, technique(theory) by ownself, DirectX Sample for recruit You Dong-hyun, 2012 South Korea code optimized 2012.9.24.
  • Please visit http://woodychow.com/berkeley/cs283/
  • Progressive mesh

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Portfolio 2012 for game company recruiting in South Korea, You Dong-hyun Base source code for displaying

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