Exploring Pseudo 3d Road 10 Debug Perspective Distortion
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- Not a bad effort, but still has some issues to work out. Will work fine for a remake of Trailblazer...
- 2022-01-01. Trying the time attack
- 2021-07-18. Showcases: - render precision modes: -- method #1: Arcade: sprite/image scaling to integer pixel widths -- method ...
- 2021-
- An attempt at creating a
In-Depth Information on Pseudo 3d Road 10 Debug Perspective Distortion
2021- Trying to implement Tilengine 2021-07-25. Showcases: - curves / turns - rendered via X-offset scan-line sliding/translate left/right -
This was inspired by the "
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