Exploring Real Time Planet Rendering Using Quad Tree
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- A quick look at a new LOD system that I will be
- When I tried to
- I finally finished the
- Dynamic, limitless level of detail
- Developing an LOD system for large
In-Depth Information on Real Time Planet Rendering Using Quad Tree
This is the first prototype of my engine for It's almost ready! The next video will be the project one. Stay tuned ;) All contributors will be credited! If you like my work consider ... Maybe someday I'll make Quad
Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ...
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