Exploring Reflections Using Parallax Corrected Prefiltered Cubemaps
Exploring Reflections Using Parallax Corrected Prefiltered Cubemaps reveals several interesting facts.
- OpenGL: Cubemaps with reflection
- Antares OpenGL engine. showing some features of my custom OpenGL engine. .
- WIP demonstration of my Part II project.
- The Scene and Specular shader is from my Shader Pack utilizing
- no screen space stuff of rt music: CoLD SToRAGE - Cardinal Dancer.
In-Depth Information on Reflections Using Parallax Corrected Prefiltered Cubemaps
Implementation of Video of an early implementation. (Note: only the floor is running i just found out about them thought they were pretty cool. video from tripmine was big inspiration. so i added them too https://www.moddb.com/mods/lostindustry2-mod.
Video of the siggraph 2012 talk : "Local Image-based Lighting
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