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New game that the Team at Elektri is working on, a 2d top down Rogue Like where the player Player is able to walk around the world. After playing around with making platformers and little games with collisions I really wanted to try making a simple grid based ...

pathfinding

Summary & Highlights for Rlmmo Mouse Control And Pathfinding Test

  • (Edmonton) For one University of Alberta professor, making the move from California to Edmonton turned out to be the first step in ...
  • Download demo here: https://github.com/FEDE0D/godot-pathfinding2d-demo 2d
  • A demo of my multi agent
  • Can you escape? Only one way to find out...
  • Since I don't wanted to work with a grid, nor with navigation meshes, I decided to implement a custom raycast-based

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