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Another way for textures, probably look better. In this I use Wall events before normal textures. FPP i TPP perspective [Test #1] AS FPS RmXP

I am building all of this in Maya 8.0 to render out for my tilesets, characters, and chipsets. It will be 2D images of a

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  • These are some
  • I didn't finish it, so you don't need to watch this video all the way. I just tried recording something using a program called oCam, ...
  • Heya guys! Some months ago, I've made a little
  • POA Scene Map Test[RMXP]
  • ok I used Inquisitor's

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