Exploring Rotating Cube Rendered With Own 3d Engine
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This is a first test of my Rotating Cube - Rendered with own 3D-Engine Finally finished code for Most people think graphics require framebuffers, shaders, or GPUs. I went the opposite direction: VGA text mode (Mode 3).
A geometric combination of internal and external constant rotations. This is done with OpenGL. The shading is quite simple, the ...
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