Understanding Second Basic Sega Mega Drive Genesis Scalling By Pixel With Sprites
Exploring Second Basic Sega Mega Drive Genesis Scalling By Pixel With Sprites reveals several interesting facts. Join our mailing list on http://www.retronerve.games/ - Kickstarter coming soon. Support us on https://www.patreon.com/retronerve ...
Key Takeaways about Second Basic Sega Mega Drive Genesis Scalling By Pixel With Sprites
- Added Sprite Scaling. Better than SNES now!
- It cycles through five 64x64 pictures which must be manually pushed to the start of 68000 RAM. The pictures should be 8bpp ...
- I've made bigger versions of my motorcycle
- Support me on Patreon: https://www.patreon.com/PigsysRetroGameDevTutorials Timestamps: 0:00 Intro 0:28 How to draw
- This video is a tech demo for
Detailed Analysis of Second Basic Sega Mega Drive Genesis Scalling By Pixel With Sprites
Sprite rotation and scaling demo on Mega Drive More real-time perspective scroll and Mega
Finally got back to this. I've added more road-side
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