Exploring Source Sdk Light Scales
Exploring Source Sdk Light Scales reveals several interesting facts.
- This video talks about
- Not a Tutorial but some test I did on my own. 2007 version of the
- If you have a question, EMAIL ME! Download the VMF here! http://tutmaps.tophattwaffle.com/ See Upcoming and past tutorials ...
- Sorry about the quality of the text when showing clips from inside
- This is a new tutorial witch i made this is more relaxed then the previus one with a nice song on the background and a intro.
In-Depth Information on Source Sdk Light Scales
Here i will show an example of the different lightscales that can be used in your maps: 16, 8, 2 2 best, 8 medium and 16 worst. Quick example of different lightmap Light TUTORIAL STAGES 0:00 - Introduction 0:07 - Pitch Yaw Roll 0:17 - Pitch (If the sun doesn't move where you want it to in-game) ...
An ungodly amount of sprites. Not recommended. Might work with a good frame rate if you had few, large sprites.
Stay tuned for more updates related to Source Sdk Light Scales.