Introduction to Sponza Lightmap

Let's dive into the details surrounding Sponza Lightmap. Highlighting the quality gains in baking a Global Illumination

Sponza Lightmap Comprehensive Overview

Sponza Lightmap https://github.com/jglrxavpok/Carrot - Raytraced shadows - Only direct lighting - Reinhard tone mapping - No specular - No ... Testing the irradiance probes GI approach on

Version 2 of the night time

Summary & Highlights for Sponza Lightmap

  • Just a sort of fake global illumination demo of the
  • A short video showing my normal mapped 3D atrium.
  • The
  • From Eurographics 2007 talk "Realtime Global Illumination for Next Generation Games", scene with lots of indirect light in
  • Indirect lighting test with the crytek

That wraps up our extensive overview of Sponza Lightmap.

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