Introduction to Sponza Lightmap
Let's dive into the details surrounding Sponza Lightmap. Highlighting the quality gains in baking a Global Illumination
Sponza Lightmap Comprehensive Overview
Sponza Lightmap https://github.com/jglrxavpok/Carrot - Raytraced shadows - Only direct lighting - Reinhard tone mapping - No specular - No ... Testing the irradiance probes GI approach on
Version 2 of the night time
Summary & Highlights for Sponza Lightmap
- Just a sort of fake global illumination demo of the
- A short video showing my normal mapped 3D atrium.
- The
- From Eurographics 2007 talk "Realtime Global Illumination for Next Generation Games", scene with lots of indirect light in
- Indirect lighting test with the crytek
That wraps up our extensive overview of Sponza Lightmap.