Exploring Ssdo Global Illumination With Acms Caustic Mapping
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- This video shows my implementation of a technique described in Approximating Dynamic
- FULL HD Test of Kirsten S20 in
- Update of the game Warland coming for Web Player. This video contains progress on the Space Station
- The Bounce Lights are calculated by an Raytracer on the CPU. All scenes are running at 350 FPS on my system (core i7 920 + ...
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This is my thesis as it is so far running at interactive rates (around 14-15 frames per second) at 1024x1024 resolution. The video ... music :For The Win by Two Steps From Hell educational purpose; From Eurographics 2007 talk "Realtime based on Alexsander Sannikov algorithm no filter.
I must say, this effect kicks @ss. Even with the noise in it. I'm trying to vary the splat size adaptively similar to previous techniques.
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