Exploring Terrain Lod Using Adaptive Quadtree First Test

Exploring Terrain Lod Using Adaptive Quadtree First Test reveals several interesting facts.

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  • I changed the subdivision algorithm to be more intelligent, it now subdivides based on the apparent size of a triangle. This makes ...
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In-Depth Information on Terrain Lod Using Adaptive Quadtree First Test

First test This video showcases the latest iteration of my 3D World Generation: #3 ( An explanation for laymen of one usage of

Using quad-tree

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