Exploring Unity Water Ripple Effect Demonstration
Exploring Unity Water Ripple Effect Demonstration reveals several interesting facts.
- World Space Transitions (Unity3d AssetStore asset) -
- Unity water ripple test
- Starting off with the albedo node. Used voronoi (semi random noise), to create the
- An experimental home-rolled algorithm for
- Detecting mouse position using a ray, and then sending it to the shader to set the centre position of the
In-Depth Information on Unity Water Ripple Effect Demonstration
Explained here: http://www.benmandrew.com/articles/custom-post-processing- In this Interactive Edit: I updated the shader to only create puddles at a certain angle.
互动水Interactive
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