Exploring Unity3d Kinect
Welcome to our comprehensive guide on Unity3d Kinect.
- A small test of the openNI (and NITE)
- Testing for pointcloud with
- I converted a pong game to use the Xbox
- Just a quick demo, put hands together to spawn cubes that you can kick away, also a texture mask on a plane behind the ...
- Video demonstration on how to use
In-Depth Information on Unity3d Kinect
A quick demo of the Apache In this video, we setup the Based on the example of Johnny Lee (https://www.youtube.com/watch?v=Jd3-eiid-Uw), I created something similar with KinectV2 ... I would love to see this kind of interactive installations in a museum or on a festival :) Based on the amazing work of: Keijiro ...
This demonstrates a custom C++ library I'm developing to add support for point clouds and RGB data. This video shows collision ...
In summary, understanding Unity3d Kinect gives us a better perspective.