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  • Uses my game engine (written in rust). Game name is Project machines, i think. it will be about factory stuff and automation i think.
  • I was curious to
  • https://o3debook.com/ - from the author of Game Programming with O3DE - Generating meshes at runtime based on the
  • voxel world pcg test
  • Applying a new Biome layer to the terrain - Voxel Engine Test

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The https://o3debook.com/ - from the author of Game Programming with O3DE. In this Devlog I develop the Just a simple project I'm working on. Made with C++ and OpenGL. I still need to work on shared vertices and

Music: Zedd - Ignite Based on a CGSociety's tutorial #Houdini #Nuke #AE #Redshift.

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