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  • Early version of the engine with color changing. Hurts Eyes and brain. Created with C# and the XNA 3.0 Engine.
  • my first steps writing an game engine in xna.
  • Dev software: - Team Foundation Server - Visual Studio 2013 Ultimate - XNA 4.0 - C# - Gimp - Win8 Dev hardware: - Razer Blade ...
  • A demonstration of a very simple yet very cool particle engine I made using C# and XNA.
  • A gource visualization up to version 1.2.

In-Depth Information on Xnagpuparticles V1 0

This is from one of my old projects, over two years old now. For more info see my blog post: http://www.mikecann.co.uk/?p=163. This is from one of my old projects, over two years old now. For more info see my blog post: http://www.mikecann.co.uk/?p=169. final version -"water physics" -pathfinding -gesture inpu -vegetation -clouds + rain. This is a video demoing an additon to my

minionware over all.

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