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  • Lets take a look at the
  • This video discusses how to draw and move a
  • We've looked at simple bitmap
  • The Tilemap engine can be used to draw areas of any size, we can therefore use it to create small '
  • When a

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When we move a To reduce the flicker we While the screen never scrolls up or down, it does scroll left and right, to cope with this we need to 'clip' the To reduce the flicker we

Rewriting the unreleased ZX81 game Caverns on the Spectrum Next with a view to porting it back to the ZX81 at some point in the ...

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