Exploring Complete Studio Scene 08 Controllable Lighting Aximmetry Tutorial
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- Introduction ○ Analysing the original 3DS Max render of the
- Testing the
- Connecting videos and external inputs to the virtual screen ○ Adding a Video Menu.
- Importing the 3DS Max model through Collada ○ Adding the
- Adding specular
In-Depth Information on Complete Studio Scene 08 Controllable Lighting Aximmetry Tutorial
Simulating variable This video will look closer how to Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature. Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.
Choosing the right
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